

All other modifiers will remain the same. While in Wild Shape, modifiers for Strength, Constitution, and Dexterity will be that of the creature. Specialty – Wild Shape Mastery lets them transform into creatures from various Realms. A group with an Eldritch Knight and a Wizard likely doesn't need an Arcane Trickster. The choice depends on how many arcane casters you have in your party. The spells granted to the Arcane Trickster are also decent. Subclass - The Thief subclass is way better in Baldur's Gate 3 than it is in D&D, as its third level abilities grant a bonus action and resistance to fall damage. Race – Any of the Dex-focused races make for great Rogues, including Halflings, Elves, and Drow. Rogues are best used in parties with melee fighters, as this will give them more opportunities to use their Sneak Attack ability in combat. Specialty – Rogues are the masters of sneaking around, which makes them the ideal class for scouting out areas and putting themselves in advantageous positions at the start of the battle. RELATED: Baldur's Gate 3 Is Aiming To Release "Hopefully Somewhere In 2022" Making a character like this requires focus on speed and lethality. Speak with Animals offers some of the best dialogue in the game, and the creatures of the wild sometimes know secrets about the world around them.Īstarion is the perfect Rogue example in that he is charming, clever, quick, and a bit of a coward at times. Spells & Cantrips - Hunter's Mark is a great combat spell and it remains useful throughout the battle, as you can switch its focus to a new enemy when the previous one dies.

The Hunter is the better choice for melee-focused Rangers, while Beast Master is a great choice for ranged-focused Rangers and groups without a Rogue, as the ability to summon a raven is incredibly useful for sneaking.

The Beast Master has access to a selection of summonable monster allies that can be used in battle, while the Hunter gains tons of passive boosts in combat. Subclass - Both subclasses are great for different reasons. Gold dwarves, humans, and Wood Half-elves are also great choices.īest Stats – Dexterity, Wisdom, Constitution. Race – Wood Elves are the best rangers, thanks to their bonus stats. As such, a run and gun approach with bows can be incredibly effective, as it forces the enemy to come to the party while allowing you to bottleneck them in advantageous areas of your own. The reason for this is that lots of battles begin with the enemy in advantageous positions. In Baldur's Gate 3, ranged weapons are far more effective than melee ones. Specialty – They excel at ranged combat and two-weapon fighting.
